Comment activer sethome et la maison sur un serveur Vanilla Minecraft

J'ai vu des serveurs Vanilla Minecraft qui utilisent des livres avec une maison de téléportation, une maison et des options pour engendrer. J'ai trouvé une application que je peux utiliser pour construire le livre personnalisé, mais je ne peux pas comprendre comment permettre aux joueurs de se mettre à la maison, obtenir automatiquement des livres lorsqu'ils meurent / génèrent d'abord, etc. Existe-t-il un bon endroit avec de bons tutoriels pour faire Cela dans la vanille, ou quelqu'un sait-il comment cela fonctionne?

J'ai trouvé cette vidéo , et j'ai même téléchargé le monde pour essayer de la tester. Cela fonctionne bien dans le monde téléchargé, mais je ne peux pas le reproduire dans mon monde. Le problème principal, je pense, est que je ne peux pas comprendre comment les blocs de commande / lampes à incandescence sont alimentés. Si je pouvais voir le câblage derrière les choses, je pourrais peut-être le reproduire.

Je ne peux pas trouver beaucoup là-bas à ce sujet. Toute aide sera grandement appréciée!

La commande pour activer les commandes est la suivante:

/summon FallingSand ~ ~2 ~ {Riding:{Riding:{Riding:{Riding:{Riding:{Riding:{Riding:{Riding:{Riding:{Riding:{Riding:{Riding:{Riding:{Riding:{Riding:{Riding:{Riding:{Riding:{TileEntityData:{Command:"/fill ~2 ~-1 ~2 ~-2 ~4 ~14 minecraft:stained_glass 0 hollow",id:"Control"},id:"FallingSand",Block:"command_block",Time:1},TileEntityData:{Command:"/fill ~2 ~-2 ~2 ~-2 ~-2 ~14 minecraft:stained_hardened_clay 4",id:"Control"},id:"FallingSand",Block:"command_block",Time:1},TileEntityData:{Command:"/fill ~1 ~-2 ~3 ~-1 ~4 ~13 air",id:"Control"},id:"FallingSand",Block:"command_block",Time:1},TileEntityData:{Command:"/fill ~1 ~-3 ~12 ~-1 ~0 ~12 redstone_block",id:"Control"},id:"FallingSand",Block:"command_block",Time:1},TileEntityData:{Command:"summon FallingSand ~-1 ~3 ~11 {Riding:{Riding:{Riding:{TileEntityData:{Command:\"/gamerule commandBlockOutput false\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},TileEntityData:{Command:\"/gamerule logAdminCommands false\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},TileEntityData:{Command:\"scoreboard objectives add mayGoHome dummy\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},id:\"FallingSand\",Block:\"iron_block\",Time:1}",id:"Control"},id:"FallingSand",Block:"command_block",Time:1},TileEntityData:{Command:"summon FallingSand ~-1 ~2 ~13 {Riding:{Riding:{Riding:{TileEntityData:{Command:\"scoreboard objectives add maySetHome dummy\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},TileEntityData:{Command:\"scoreboard players set @a maySetHome 1\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},TileEntityData:{Command:\"scoreboard players set @a mayGoHome 1\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},id:\"FallingSand\",Block:\"iron_block\",Time:1}",id:"Control"},id:"FallingSand",Block:"command_block",Time:1},TileEntityData:{Command:"summon FallingSand ~0 ~1 ~11 {Riding:{Riding:{Riding:{TileEntityData:{Command:\"scoreboard objectives add home trigger\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},TileEntityData:{Command:\"tellraw @a[score_home_min=1] {\\\"text\\\":\\\"Gone Home\\\", color:\\\"gold\\\"}\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},TileEntityData:{Command:\"scoreboard objectives add sethome trigger\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},id:\"FallingSand\",Block:\"iron_block\",Time:1}",id:"Control"},id:"FallingSand",Block:"command_block",Time:1},TileEntityData:{Command:"summon FallingSand ~0 ~0 ~13 {Riding:{Riding:{TileEntityData:{Command:\"fill ~-2 ~4 ~1 ~2 ~4 ~-11 minecraft:stained_hardened_clay 4\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},TileEntityData:{Command:\"summon FallingSand ~0 ~1 ~-10 {id:\\\"FallingSand\\\",Block:\\\"redstone_block\\\",Time:1}\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},id:\"FallingSand\",Block:\"iron_block\",Time:1}",id:"Control"},id:"FallingSand",Block:"command_block",Time:1},TileEntityData:{Command:"/summon FallingSand ~-1 ~2 ~3 {Riding:{Riding:{Riding:{TileEntityData:{Command:\"/fill ~1 ~ ~ ~1 ~3 ~7 stone\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},TileEntityData:{Command:\"execute @a ~ ~ ~ trigger sethome set 0\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},TileEntityData:{Command:\"execute @a[score_sethome_min=1] ~ ~ ~ kill @e[type=ArmorStand,name=Home]\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},TileEntityData:{Command:\"tellraw @a[score_sethome_min=1] {\\\"text\\\":\\\"Home Set\\\", color:\\\"gold\\\"}\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1}",id:"Control"},id:"FallingSand",Block:"command_block",Time:1},TileEntityData:{Command:"/summon FallingSand ~1 ~1 ~3 {Riding:{Riding:{Riding:{TileEntityData:{Command:\"/fill ~-1 ~ ~ ~-1 ~3 ~7 redstone_block\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},TileEntityData:{Command:\"scoreboard players enable @a[score_maySetHome_min=1] sethome\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},TileEntityData:{Command:\"execute @a[score_sethome_min=1] ~ ~ ~ summon ArmorStand ~ ~ ~ {NoGravity:1b,Invisible:1b,CustomName:Home,Invulnerable:1b}\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},TileEntityData:{Command:\"execute @a[score_sethome_min=1] ~ ~ ~ tp @e[type=ArmorStand,name=Home] @p\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1}",id:"Control"},id:"FallingSand",Block:"command_block",Time:1},TileEntityData:{Command:"/summon FallingSand ~-1 ~0 ~4 {Riding:{Riding:{TileEntityData:{Command:\"execute @a ~ ~ ~ trigger home set 0\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},TileEntityData:{Command:\"scoreboard players enable @a[score_mayGoHome_min=1] home\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1},TileEntityData:{Command:\"execute @a[score_home_min=1] ~ ~ ~ tp @p @e[name=Home]\",id:\"Control\"},id:\"FallingSand\",Block:\"command_block\",Time:1}",id:"Control"},id:"FallingSand",Block:"command_block",Time:1},TileEntityData:{Command:"/setblock ~ ~-8 ~1 wall_sign 2 0 {Text1:\"===============\",Text2:\"{text:\\\"Click\\\",color:\\\"dark_red\\\",clickEvent:{action:run_command,value:\\\"/fill ~2 ~1 ~ ~-2 ~-4 ~13 air\\\"},extra:[{text:\\\" to remove\\\",color:\\\"black\\\"}]}\",Text3:\"this structure\",Text4:\"===============\"}",id:"Control"},id:"FallingSand",Block:"command_block",Time:1},TileEntityData:{Command:"/setblock ~ ~-10 ~1 wall_sign 2 0 {Text2:\"{\\\"color\\\":\\\"gold\\\",\\\"text\\\":\\\"May\\\"}\",Text3:\"{\\\"color\\\":\\\"gold\\\",\\\"text\\\":\\\"Set Home\\\"}\",Text1:\"{\\\"color\\\":\\\"black\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"/scoreboard players set @a maySetHome 1\\\"},\\\"text\\\":\\\"\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\"}\",Text4:\"{\\\"color\\\":\\\"black\\\",\\\"text\\\":\\\"\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\"}\",y:52,x:20,z:-1,id:\"Sign\"}",id:"Control"},id:"FallingSand",Block:"command_block",Time:1},TileEntityData:{Command:"/setblock ~ ~-12 ~1 wall_sign 2 0 {Text2:\"{\\\"color\\\":\\\"gold\\\",\\\"text\\\":\\\"May Not\\\"}\",Text3:\"{\\\"color\\\":\\\"gold\\\",\\\"text\\\":\\\"Set Home\\\"}\",Text1:\"{\\\"color\\\":\\\"black\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"/scoreboard players set @p maySetHome 0\\\"},\\\"text\\\":\\\"\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\"}\",Text4:\"{\\\"color\\\":\\\"black\\\",\\\"text\\\":\\\"\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\"}\",y:52,x:22,z:-1,id:\"Sign\"}",id:"Control"},id:"FallingSand",Block:"command_block",Time:1},TileEntityData:{Command:"/setblock ~ ~-14 ~1 wall_sign 2 0 {Text2:\"{\\\"color\\\":\\\"gold\\\",\\\"text\\\":\\\"May\\\"}\",Text3:\"{\\\"color\\\":\\\"gold\\\",\\\"text\\\":\\\"Go Home\\\"}\",Text1:\"{\\\"color\\\":\\\"black\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"/scoreboard players set @p mayGoHome 1\\\"},\\\"text\\\":\\\"\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\"}\",Text4:\"{\\\"color\\\":\\\"black\\\",\\\"text\\\":\\\"\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\"}\",y:52,x:24,z:-1,id:\"Sign\"}",id:"Control"},id:"FallingSand",Block:"command_block",Time:1},TileEntityData:{Command:"/setblock ~ ~-16 ~1 wall_sign 2 0 {Text2:\"{\\\"color\\\":\\\"gold\\\",\\\"text\\\":\\\"May Not\\\"}\",Text3:\"{\\\"color\\\":\\\"gold\\\",\\\"text\\\":\\\"Go Home\\\"}\",Text1:\"{\\\"color\\\":\\\"black\\\",\\\"clickEvent\\\":{\\\"action\\\":\\\"run_command\\\",\\\"value\\\":\\\"/scoreboard players set @p mayGoHome 0\\\"},\\\"text\\\":\\\"\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\"}\",Text4:\"{\\\"color\\\":\\\"black\\\",\\\"text\\\":\\\"\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\\u003d\\\"}\",y:52,x:25,z:-1,id:\"Sign\"}",id:"Control"},id:"FallingSand",Block:"command_block",Time:1},TileEntityData:{Command:"/fill ~ ~-16 ~ ~-1 ~2 ~ air",id:"Control"},id:"FallingSand",Block:"command_block",Time:1},TileEntityData:{Command:"/fill ~-1 ~-17 ~ ~-1 ~-1 ~ redstone_block",id:"Control"},id:"FallingSand",Block:"command_block",Time:1},id:"FallingSand",Block:"redstone_block",Time:1} 

Pour la première génération, vous devrez faire un objectif de tableau de bord (appelez-le ce que vous voulez) et puis il y a une commande qui va quelque chose comme ça (ne ctrl + c , ça ne fonctionnera pas, c'est simplement quelque chose comme ça … .)

 /testfor @p[maximum_scorebored_objective_{objective name}=0] 

Vous accédez à certains redstone et à un autre bloc de commande qui leur donne les choses que vous souhaitez leur donner lors de leur première génération.

Bonne chance!